Obtaining a better understanding of the dynamics and cognitive representations of stereotypes and prejudice, and their inter-relationships with sociocultural structure and behavior
Our faculty average $4.5 million annually in external research awards. We were ranked 26th among 165 U.S. PhD-granting Computer Science Departments for annual research support, according to a recent survey conducted by the National Science Foundation.
Our research centers, labs, and groups provide abundant opportunities for exploring state-of-the-art research and working with sophisticated computing facilities.
Our faculty work with researchers in chemistry, the life sciences, the pharmaceutical sciences, media study, geographic information science, and other disciplines where an interface with computer science is increasingly central. Learn more about our collaborative research areas.
The Computer Engineering BS program is accredited by the Engineering Accreditation Commission of ABET under the commission’s General Criteria and Program Criteria for Electrical, Computer, Communications, Telecommunication(s), and Similarly Named Engineering Programs.
At UB, you can get into one of the hottest new research fields right at the beginning. Our faculty has direct involvement in the new $200 million New York State Center of Excellence in Bioinformatics and Life Sciences, particularly in the high-performance computing and computational science areas of this research.
Our affiliated Center of Excellence for Document Analysis and Recognition (CEDAR) is one of the world’s leading centers for research on interpreting scanned images. Among other accomplishments, CEDAR developed the systems that postal agencies around the world use for automatically sorting hand-addressed mail.
Our research areas span artificial intelligence, systems, and theory; they are well-funded by federal, state, and industrial sources. Our faculty work in multi-disciplinary and newly emerging fields, such as bioinformatics, computer vision, machine learning, and robotics.
Tinkering is the first step in the experiential learning continuum. Students pursue self-led, hands-on practice as a precursor to being involved in more significant activities.
An engineering intramural is any problem-based extracurricular engineering activity that provides an authentic (i.e., “real-world”) learning experience for students.