Engineering Intramurals

Three students work on an engineering intramural project.

An engineering intramural is a problem-based engineering activity that provides a real world learning experience for students. We invite industry partners and community organizations to submit problems for consideration.

Problems can represent broad domains and result in outcomes like requirements specification and competitive benchmarking, brainstorming and conceptual models, proposal of design concepts and supporting analysis, and/or design-and-build of a prototype.

Potential benefits to companies include:

  • Ownership of any IP generated during the project.
  • Advancement of engineering projects or related product development research.
  • Interaction with student talent that could fill intern or entry-level engineering roles; intramurals represent an alternative to recruitment fairs and standard job posting.

Project Model

Students will be recruited and assigned to project teams early in the Fall semester (Sept). Students will spend several weeks elaborating on the problem proposed in the project. Students will spend this time developing a plan, building skills and knowledge related to the problem, identifying resources and experts to consult, etc. In the Spring Semester (Feb), the students will focus on completing the project outcomes, developing prototypes, running tests, etc.

Submitted project proposals will be reviewed on a continual basis but plan to submit proposals by August 15 for the upcoming academic year for launch.

Project Requirements

Since intramurals are voluntary appointments, the following requirements and constraints should be observed:

  • Scope should be such that a team of three students spends no more than 40-50 hours (each) on the project over a 10-week period.
  • When appropriate, multiple student teams will work on the problem in order to explore alternative solutions and create a competitive environment.
  • Interaction with industry can be minimal but it is expected that industry partners be available for a kick-off meeting, a mid-project update, and a final presentation.
  • In cases where a prototype is to be developed, the necessary raw materials should be provided by the sponsor.

Submit your intramural project ideas for review, or contact Melinda Somerville, Experiential Learning Business Development Assistant, to discuss further.