An engineering intramural is a problem-based engineering activity that provides a real world learning experience for students. We invite industry partners, community organizations and faculty/staff/students to submit problems for consideration.
Problems can represent broad domains and result in outcomes like requirements specification and competitive benchmarking, brainstorming and conceptual models, proposal of design concepts and supporting analysis, and/or design-and-build of a prototype.
Since intramurals are voluntary appointments, the following requirements and constraints should be observed:
- Scope should be such that a team of three students spends no more than 40-50 hours (each) on the project over a 10-week period.
- When appropriate, multiple student teams will work on the problem in order to explore alternative solutions and create a competitive environment.
- Interaction with industry can be minimal but it is expected that industry partners be available for a kick-off meeting, a mid-project update, and a final presentation.
- In cases where a prototype is to be developed, the necessary raw materials should be provided by the sponsor.
Submit your intramural project ideas for review, or contact Dr. Andrew Olewnik, Director of Experiential Learning, to discuss further.