To advance robot swarms, engineers turn to video games

Published January 23, 2020

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Technology.org reported on a $316,000 federal grant awarded to a research team led by mechanical and aerospace engineer Souma Chowdhury from UB’s Artificial Intelligence Institute to study decision-making – as well as biometric information such as brain waves and eye movements – while gaming.

Researchers will use this data to build artificial intelligence they believe can improve coordination among teams of autonomous air and ground robots.

“The idea is to eventually scale up to 250 aerial and ground robots, working in highly complex situations. For example, there may be a sudden loss of visibility due to smoke during an emergency. The robots need to be able to effectively communicate and adapt to challenges like that,” says Chowdhury, the grant’s principal investigator, assistant professor of mechanical and aerospace engineering.

Read the story here.